Robotic AIM logo

Robotic A.I.M Consultancy

Inspiring future innovators in Coding, Robotics & AI

Inspiring Future Innovators in Coding, Robotics & AI

Bridging Education and Industry: Project-Based Learning Designed by Real Engineers to solve real-world problems and prepare students for Industry 4.0 and beyond.

0
Partner Schools
0
Students Trained (est.)
0
Curriculum Levels

Our Mission: Engineered for Tomorrow

Robotic A.I.M Consultancy was founded by young engineering graduates with a passion for inspiring technical learning in an easy, interactive, and engaging way. The acronym A.I.M stands for Artificial Intelligence Malaysia, reflecting our belief that students should be equipped with coding and robotics skills to build advanced AI systems and meet Industry 4.0 demands.

We use a project-based learning approach to foster motivation, curiosity, and practical problem solving. Our curriculum is engineer-designed and proven in both primary and secondary schools.

Students building robots

The Five Pillars of Future Innovation

An engineer-designed, integrated syllabus spanning coding, hardware, fabrication and creative prototyping.

Coding

Foundational logic & problem-solving using SCRATCH 3.0 — from simple games to AI-integrated learning.

Robotics

Hardware integration using micro:bit, sensors & actuators. Students learn to build robotic solutions to real problems.

3D Design

Conceptualization and prototyping with 3D modelling software — bridge ideas to blueprints.

3D Printing

Turn digital designs into physical solutions — students learn printing workflows and design for manufacture.

3D Pen (Enrichment)

Hands-on prototyping to enhance spatial reasoning, creativity, and dexterity.

Comprehensive Curriculum Overview

Presented in expandable sections for detailed investor scrutiny.

Robotics Learning Syllabus

Focus: Hardware, design, IoT & AI integration.

  1. Level 1 — Understanding micro:bit
    Estimated time: 4 sessions. Objective: Learn the basics of the micro:bit microprocessor and understand logic.
  2. Level 2 — Sensors & Actuators
    Estimated time: 4 sessions. Objective: Master the use of sensors and actuators for simple activities.
  3. Level 3 — 3D Design & 3D Print
    Estimated time: 4 sessions. Objective: Design, modify, and produce 3D materials using 3D modelling software and a 3D printer. Understand how 3D printing offers unique solutions to modern problems.
  4. Level 4 — Robotic Solution
    Estimated time: 8 sessions. Objective: Solve problems using robots. Each project fosters teamwork and collaboration while sharpening critical thinking.
  5. Level 5 — IoT & AI
    Estimated time: 4 sessions. Objective: Master remote robotics and automation using AI, forming the foundation of Industry 5.0.

Our robotics path moves students from microprocessor fundamentals to AI-enabled automation — practical skills with real-world applications.

Coding Learning Syllabus

Focus: Computational thinking, game design, and AI introduction.

  1. Level 1 — Fruit Basket Game
    Estimated time: 4 sessions. Objective: Introduce the basics of game creation. Understand loops, "if" conditions, and basic logic circuits.
  2. Level 2 — Space Shooter Game
    Estimated time: 4 sessions. Objective: Master looping and functions for building more complex games.
  3. Level 3 — Click Game
    Estimated time: 4 sessions. Objective: Revive the click game by adding new characters and integrating simple math in an interactive way.
  4. Level 4 — Flappy (Cat) Game
    Estimated time: 8 sessions. Objective: Create a more complex game with multiple characters and an advanced scoring system.
  5. Level 5 — Maze Runner
    Estimated time: 4 sessions. Objective: Introduce students to automation and AI concepts through a maze-based game.

We use SCRATCH 3.0 as a core platform to build foundational programming skills while encouraging creativity and resilience through project-based learning.

Students' Handiworks — Sample Projects

Below are representative student projects produced in our classes using SCRATCH 3.0 and robotics platforms.

Partners & Schools We've Collaborated With

We adapt to diverse learning environments — primary and secondary institutions where we've delivered programs.

Secondary Schools

  1. SMI Al - Amin Bangi
  2. SMK Dato’ Abu Bakar Baginda
  3. SMK Khir Johari
  4. SMK Engku Husain
  5. SMK Bandar Tasik Kesuma
  6. SMK Dusun Nanding
  7. SMK Bandar Rinching

Primary Schools

  1. SRI Al - Amin Bangi
  2. SRI Al – Amin Putra Mahkota
  3. SRI Al- Amin WP
  4. SK Sungai Serai
  5. SK Dusun Tua
  6. SK Lubok Kelubi
  7. SK Sungai Lui
  8. SK Rinching Hilir
  9. SK Bandar Tasik Kesuma
  10. SK Bandar Rinching
  11. SK Dusun Nanding
Partner logo Partner logo Partner logo Partner logo

Invest in the Future of STEM Education

Join us in scaling this proven, engineer-led model to inspire the next generation of Malaysian innovators. Request detailed financials and our scaling plan.

Luqman (Mechanical Engineer)

📞 +60 12-800 9411   •   roboticaimconsultancy@gmail.com

Request partnership plan